Absorb
A downloadable game for Windows
🧬 Absorb
Absorb is a fast-paced, competitive cell survival game where precision, timing, and strategy define every match.
Consume pellets to grow, outmaneuver larger opponents, and master advanced mechanics like splitting and ejecting mass to attack, bait, or escape. Every decision matters — one mistake can cost everything.
🎥 Gameplay
⚔️ Features
- High-speed agar-style gameplay with skill-based split & eject mechanics
- Multiple game modes: Free For All, Teams, and Rotations
- Online multiplayer with server browser and direct connect
- Host your own matches with customizable world and server settings
- Full support for keyboard/mouse and controllers (rebindable)
- Clean, responsive HUD with real-time gameplay feedback
🌐 Multiplayer
Play on your terms:
- Join active public matches instantly
- Host private servers for friends or communities
- Direct connect for fast, seamless sessions
🎯 Gameplay Philosophy
Absorb is easy to pick up, but difficult to master.
Success comes from smart positioning, calculated aggression, and precise execution. Whether you're chasing the top of the leaderboard or refining your mechanics, every round offers a new challenge.
💻 System Requirements
| CPU | I3 2nd gen | AMD equivalent |
| GPU | Nvidia GT 720 (2GB) | AMD equivalent |
| Runtime | .NET Core | 10.0 |
⚙️ Engine
Built using a custom C# framework: https://github.com/stephen-v-hale/SFML.Game.Framework
| Updated | 3 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Stephen Hale |
| Genre | Action, Survival |
| Made with | SFML |
| Tags | 2D, arena, competitive, Fast-Paced, Multiplayer, online-multiplayer, Singleplayer, skill-based |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
| Accessibility | Configurable controls |
| Multiplayer | Server-based networked multiplayer |
| Links | Blog |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- How to create a server6 days ago
- Upcoming Features7 days ago



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